![]() ![]() So, once you’re finally given the brief tutorials, you can head out into the world to find and photograph this illustrious event. Something We Made, a small studio delivers its latest game – one about a youngling who heads out to the tallest peak of the mountains to find the TOEM, an event that is so rare, no one can even begin to describe it. Taking that notion and implementing it into another medium could go very wrong but with TOEM, the results are overwhelmingly successful. We often overlook at how lucky we are to have technology so readily available at our fingertips. Some of us use cameras to take selfies, others use cameras to make a living. Pictures are more than just memories, they are stories, snapshots of important things in our lives be it people, pets, or places. Photography games are in a renaissance period now, with games like Umurangi Generation, New Pokemon Snap, Beasts of Maravilla Island and to a lesser extent, Alba: A Wildlife Adventure Not knowing exactly what I was getting into is partially why I was glad to be working on TOEM. ![]() What I mean is games like Journey, Celeste and TOEM might be indie, but they pack the emotional one-two punch of a triple AAA narrative. My most memorable moments come from smaller, quieter games brimming with gameplay that isn’t necessarily the most popular or engaging, but something that’s far outside the expectation. I don’t need an open world from a massive studio to feel emotional about the content matter. Sometimes, the smallest, shortest games leave the biggest impact.
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